![]() ![]() Mouse acceleration increases the cursor speed based on the velocity of the mouse, i.e., the faster the mouse is moved, the faster the cursor moves. This is the Windows term for mouse acceleration. In Window's mouse settings, under the pointer speed slider there is a check box called "Enhance pointer precision". However, a MouseSensitivity setting of greater than 10 will cause pixel skipping and slightly reduce the precision of the cursor. The rounded residuals are handled by an accumulator. Non-integer multipliers, contrary to popular belief, do not affect accuracy. for every one mouse count your computer will move the pointer one pixel on your screen). At the setting of 10 (middle notch in Control Panel, shown as 5/10), the multiplier is 1 (i.e. These settings are found in Window's Control Panel.ĭisabling the "Enhance Pointer Precision" button might not fully disable acceleration in some older games see below for further details. The higher the resolution of the monitor, the slower the mouse cursor will appear to move.įor maximum accuracy and minimal distortion, you should set your Windows Pointer Speed Setting at the central notch and disable "Enhance Pointer Precision," as shown in the image to the right. On a 1920x1080 monitor, the cursor would move only about halfway across when the mouse is moved one inch. On a monitor running 1024x768 resolution, moving the mouse one inch horizontally will roughly move the mouse from one side of the screen to the other. A 1000CPI mouse will move the cursor 1000 pixels across the screen when the mouse is moved one inch. Most gamers prefer low CPI for first-person shooter games and high CPI for RTS and MOBA games.īecause CPI is based on pixels, monitor resolution plays a role in the perceived sensitivity of a mouse. Some mice be set up with custom profiles between which the user can switch. Only changing the CPI can change the cursor speed without losing precision this is why many mice include on-the-fly CPI switching. For example, if you multiply the mouse input by two, you'll never get an odd number. Thus, there are certain pixels where the mouse cursor cannot land. Increasing the sensitivity this way causes Windows or the game to take the number of pixels the cursor should have moved and multiply it. Turning up the sensitivity in Windows increases the speed but reduces the precision of the cursor. Higher CPI offers a faster cursor without sacrificing any precision. CPI is merely a conversion scale used by the sensor internally, and is not related to its frame-rate in any way. Effectively, higher CPI will result in a more sensitive cursor. Without modification on the counts by the system, moving a 800 CPI mouse one inch horizontally should theoretically shift the cursor by 800 pixels in the same direction. The CPI of a mouse correspond to how many movement counts are sent from the mouse when it is moved one inch. This is particularly important to computer gamers that play on tournament or LAN computers and must adjust settings to personal taste quickly.ĬPI (counts per inch, often erroneously referred to as DPI - dots per inch) is the scale at which a mouse converts physical distance to digital counts. The various settings can be confusing, so this article has been written to explain the settings means and how changes affect gameplay. Also: wow, these are really low.Mouse settings are critical when playing Starcraft 2. I wouldn’t be surprised if the full retail version of StarCraft II has slightly tweaked requirements. It’s worth noting this is specifically what you’ll need to run the beta. such as an ATI Radeon X1600 or NVIDIA GeForce 7600 GT class card or better.Graphics – 3D graphics processor with Vertex and Pixel Shader capability with 128 MB VRAM.Memory – (Windows XP) 1024mb, (Windows Vista) 2048mb, (Windows 7) 2048mb.such as an ATI Radeon 7200 or NVIDIA GeForce 2 class card or better.Graphics – 3D graphics processor with Hardware Transform and Lighting with 32 MB VRAM.Memory – (Windows XP) 512mb, (Windows Vista) 1024mb, (Windows 7) 1024mb.Processor – Intel Pentium IV 1.3GHz, AMD XP 1500+.Operating System – Windows XP/XP64 (Service Pack 3), Windows Vista/Vista64 (Service Pack 1), Windows 7 Home Premium.It’s StarCraft, so of course it’s a big deal. Blizzard support for Europe has the system specs listed in full as if it’s no big deal. We’ve seen quite a few system requirements for StarCraft II, many of which ended up being nothing more than baseless rumors, but these … if these aren’t legit, I’m done. ![]()
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